Table of Contents

Getting Started with Axolotl2D

Old article

To get started working with Axolotl2D, you will first need to set up your project. This guide will walk you through the necessary steps to configure your project, and run a simple example to ensure everything is working correctly. By the end of this guide, you should be ready to start developing your own projects.

Creating a new project

// TODO

Creating a GenericHost

// TODO

Creating your game skeleton

// TODO

Registering your game and services into the host

// TODO

Initializing and running your game

// TODO