Class SpriteSheet
Splits a uniformly spaced texture atlas into row-major sprites.
public sealed class SpriteSheet
- Inheritance
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SpriteSheet
- Inherited Members
Constructors
SpriteSheet(Texture2D, int, int, int, int)
public SpriteSheet(Texture2D texture, int frameWidth, int frameHeight, int margin = 0, int spacing = 0)
Parameters
Properties
this[int]
public Sprite this[int index] { get; }
Parameters
indexint
Property Value
Sprites
public IReadOnlyList<Sprite> Sprites { get; }
Property Value
Texture
public Texture2D Texture { get; }