Class SpriteRenderer
- Namespace
- Axolotl2D.GameObjects
- Assembly
- Axolotl2D.dll
Renders a sprite using its GameObject's world transform.
public sealed class SpriteRenderer : Component, IDisposable
- Inheritance
-
SpriteRenderer
- Implements
- Inherited Members
Constructors
SpriteRenderer(GameObject, SpriteBatch)
Renders a sprite using its GameObject's world transform.
public SpriteRenderer(GameObject gameObject, SpriteBatch spriteBatch)
Parameters
gameObjectGameObjectspriteBatchSpriteBatch
Properties
Depth
public float Depth { get; set; }
Property Value
Space
public CoordinateSpace Space { get; set; }
Property Value
Sprite
public Sprite? Sprite { get; set; }
Property Value
Tint
public Color Tint { get; set; }
Property Value
Methods
Render()
public override void Render()