Table of Contents

Class Rendering

Namespace
Axolotl2D.Rendering
Assembly
Axolotl2D.dll

Owns the shared GPU buffers and texture uploads used by sprite batches.

public sealed class Rendering : IRendering, IDisposable
Inheritance
Rendering
Implements
Inherited Members

Constructors

Rendering(Game)

Owns the shared GPU buffers and texture uploads used by sprite batches.

public Rendering(Game game)

Parameters

game Game

Properties

Statistics

public RenderStatistics Statistics { get; }

Property Value

RenderStatistics

Methods

BeginFrame()

public void BeginFrame()

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

public void Dispose()

EndFrame()

public void EndFrame()

Initialize()

public void Initialize()